WEB OLC: Difference between revisions

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We have set up a WebOLC utility for easy editing of zones with your web
We have set up a WebOLC utility for easy editing of zones with your web browser.  To access this you go to http://www.addictmud.org/wolc.  Click on "OLC Port", and login using your character name and password that you have created on the OLC port (4001).  You will be able to access your zone via the web and build there.
browser.  To access this you go to http://www.addictmud.org/wolc.  Click on
"OLC Port", and login using your character name and password that you have
created on the OLC port (4001).  You will be able to access your zone via
the web and build there.


Rooms, mobs, objects, scripts and shops can all be built thru this method.   
Rooms, mobs, objects, scripts and shops can all be built through this method.   


Room building is pretty much self-explanatory.  Any questions regarding the
Room building is pretty much self-explanatory.  Any questions regarding the flags available and what is expected in a zone is found in [[OLC TIPS]].  Doors are a bit strange and get some taking used to.
flags available and what is expected in a zone is found in OHELP "OLC TIPS"
and the Builder’s Handbook.  Doors are a bit strange and get some taking
used to.


The only thing that cannot be done via the WebOLC are the loading of mobs
The only thing that cannot be done via the WebOLC are the loading of mobs and objects into rooms, and loading items objects of other objects.  Items that load on mobs are done through the Mob screen on the mob itself not through [[ZEDIT]].
and objects into rooms, and loading items objects of other objects.  Items
that load on mobs are done thru the Mob screen on the mob itself not thru
Zedit.


For the items built via the WebOLC can be reloaded individually with into
For the items built via the WebOLC can be reloaded individually with into the OLC port with the [[MRELOAD]] and [[ORELOAD]] commands.  This is great for making changes and testing individual items.  For mass editing, or for changes to rooms and scripts, a reboot of the OLC port is needed to get them into the OLC port.
the OLC port with the MRELOAD and ORELOAD commands.  This is great for
making changes and testing individual items.  For mass editing, or for
changes to rooms and scripts, a reboot of the OLC port is needed to get
them into the OLC port. Nynaeve is generally around on the Game Port and
you can use rchat to ask for a reboot.  If she is not around, drop her a
mudmail on the Game Port and she’ll get it done right away. 


Any other questions or needs, any of the other Immortals should
Any other questions or needs, any of the Immortals should be able to answer for you.
be able to answer for you.
 
Please type "ohelp" without any arguments, and it will supply a list of
topics that can be referenced. 


[[CATEGORY:OLC]]
[[CATEGORY:OLC]]

Latest revision as of 02:02, 7 December 2009

We have set up a WebOLC utility for easy editing of zones with your web browser. To access this you go to http://www.addictmud.org/wolc. Click on "OLC Port", and login using your character name and password that you have created on the OLC port (4001). You will be able to access your zone via the web and build there.

Rooms, mobs, objects, scripts and shops can all be built through this method.

Room building is pretty much self-explanatory. Any questions regarding the flags available and what is expected in a zone is found in OLC TIPS. Doors are a bit strange and get some taking used to.

The only thing that cannot be done via the WebOLC are the loading of mobs and objects into rooms, and loading items objects of other objects. Items that load on mobs are done through the Mob screen on the mob itself not through ZEDIT.

For the items built via the WebOLC can be reloaded individually with into the OLC port with the MRELOAD and ORELOAD commands. This is great for making changes and testing individual items. For mass editing, or for changes to rooms and scripts, a reboot of the OLC port is needed to get them into the OLC port.

Any other questions or needs, any of the Immortals should be able to answer for you.