WEAKENESSES
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Immunities, resistances, and weaknesses. They define certain strength's and weaknesses of a mob. Immune means the mob or player receives no damage from that type of attack (the message for immune is the same for as if you just miss the attack). Resistant means the mob or player receives only half the damage from that type of attack. Weak means the mob or player receives double the damage from that type of attack.
FIRE Fire magics (like fireball, flamestrike, etc)
COLD Cold attacks (ice storm, chill touch, etc)
ELEC Electric attacks (lightning bolt, shocking grasp, etc)
ENERGY Energy attacks (word of death, slay, color spray, etc)
BLUNT Blunt attacks (weapons that are HIT, BITE, CRUSH, POUND,
MAUL, PUNCH, and simiar skills)
PIERCE Piercing attacks (weapons that are piercing, stabbing, etc, and
similar skills)
SLASH Slashing attacks (weapons that slash, whip, thrash, etc)
ACID Acid attacks (acid breath and related skills)
POISON Poison damage (poison spell)
DRAIN Drain type attacks (vampyric touch, and energy drain)