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New page: SCEDIT is the basic 'begining' command to start editing a script. You can create new scripts, as well as edit existing scripts (providing you have access to the zone the script is in). T... |
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SCEDIT is the basic 'begining' command to start editing a script. You can | SCEDIT is the basic 'begining' command to start editing a script. You can | ||
create new scripts, as well as edit existing scripts (providing you have | create new scripts, as well as edit existing scripts (providing you have | ||
access to the zone the script is in). | access to the zone the script is in). | ||
The arguments are: | |||
scedit save (saves the script you are currently working on) | |||
scedit <vnum> (edit script number <vnum>) | |||
scedit create (create a new script that belongs to the zone you are | |||
standing in) | |||
scedit done (stop editing the script you are working on) | |||
See also: [[SCSET]], [[SCSTAT]] | |||
[[CATEGORY:Scripts]] | |||
Latest revision as of 03:27, 22 December 2008
SCEDIT is the basic 'begining' command to start editing a script. You can create new scripts, as well as edit existing scripts (providing you have access to the zone the script is in).
The arguments are:
scedit save (saves the script you are currently working on)
scedit <vnum> (edit script number <vnum>)
scedit create (create a new script that belongs to the zone you are
standing in)
scedit done (stop editing the script you are working on)