MOB ACTIONS: Difference between revisions
Jump to navigation
Jump to search
New page: The following is a list of the MOB_ACTIONS that can be set to mobs in Web Olc and a short description of each. Action Type: Stop-Spell This action is used to stop a player from casting... |
No edit summary |
||
| Line 4: | Line 4: | ||
Action Type: Stop-Spell | Action Type: Stop-Spell | ||
This action is used to stop a player from casting the particular | This action is used to stop a player from casting the particular | ||
spell chosen at the mob. The % chance that this spell will be halted | spell chosen at the mob. The % chance that this spell will be halted | ||
can also be set. | can also be set. | ||
| Line 10: | Line 10: | ||
Action Type: Stop-Move | Action Type: Stop-Move | ||
This action is used to block a player from advancing in the chosen | This action is used to block a player from advancing in the chosen | ||
direction. This also works on a % base. | direction. This also works on a % base. | ||
Revision as of 13:54, 19 November 2008
The following is a list of the MOB_ACTIONS that can be set to mobs in Web Olc and a short description of each.
Action Type: Stop-Spell
This action is used to stop a player from casting the particular
spell chosen at the mob. The % chance that this spell will be halted can also be set.
Action Type: Stop-Move
This action is used to block a player from advancing in the chosen
direction. This also works on a % base.
Action Type: Stop-Flee
This action prevents a player from using flee to escape combat the desired % amount of time chosen.
Action Type: Cast-Spell-Fighting
This action causes the mob to cast the desired spell during battle. The % chance of this spell being cast can be set, as well as the target type.
Action Type: Cast-Spell-NotFighting
This action is similar to Cast-Spell-Fighting, but is used more to initiate combat. This action is used when the mob is not in combat.