OLC TIPS SHOPS: Difference between revisions

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* The item to be sold needs to load on the shopkeeper mob, and added to the "products" list for that shop.
* The item to be sold needs to load on the shopkeeper mob, and added to the "products" list for that shop.


* If you want to ensure that the shopkeeper will always load with it's wares should it be killed (if you make it killable), set the max to 0,  this will make the item unlimited.
* If you want to ensure that the shopkeeper will always load with it's wares should it be killed (if you make it killable), set the max to 0,  this will make the item unlimited.  ('''Only''' items loading on a shopkeeper should be set to unlimited).




[[CATEGORY:OLC]]
[[CATEGORY:OLC]]

Revision as of 01:59, 7 December 2009

  • In order for a shop to sell an item, the value of the item must be set to the price you wish the item should sell for.
  • The item to be sold needs to load on the shopkeeper mob, and added to the "products" list for that shop.
  • If you want to ensure that the shopkeeper will always load with it's wares should it be killed (if you make it killable), set the max to 0, this will make the item unlimited. (Only items loading on a shopkeeper should be set to unlimited).