SCSET
SCSET is the command that actually manipulates all the details of a script. You must first start editing a script with SCEDIT before SCSET will do you any good. The things you can/need to change are partly dependant on the SCRIPT_TYPE, as well as the flags.
SCSET without any arguments will show you a list of usage.
scset name <name of script> (sets the name of the script. This may
eventually be used if a "vnum script" is
coded)
scset arglist <arglist> (dependant on the script type/flags)
scset narg <value> (dependant on the script type/flags)
scset type <mob|obj|room> (what will this script be assigned to)
scset flags <flags> (toggles flags on/off)
scset code (edit the actual script)
SEE ALSO: SCSTAT, SCEDIT, MOBFLAGS, OBJFLAGS, ROOMFLAGS, ROOMCMDS, MOBCMDS,
OBJCMDS, SCRIPT COMMANDS, EXPRESSIONS, VARIABLES, SCRIPT TYPES