RESISTANCES
Immunities, resistances, and weaknesses. They define certain strength's and weaknesses of a mob. Immune means the mob or player receives no damage from that type of attack (the message for immune is the same for as if you just miss the attack). Resistant means the mob or player receives only half the damage from that type of attack. Weak means the mob or player receives double the damage from that type of attack.
| Name | Description |
| FIRE | Fire magics (like fireball, flamestrike, etc) |
| COLD | Cold attacks (ice storm, chill touch, etc) |
| ELEC | Electric attacks (lightning bolt, shocking grasp, etc) |
| ENERGY | Energy attacks (word of death, slay, color spray, etc) |
| BLUNT | Blunt attacks (weapons that are HIT, BITE, CRUSH, POUND, MAUL, PUNCH, and similar skills) |
| PIERCE | Piercing attacks (weapons that are piercing, stabbing, etc, and similar skills) |
| SLASH | Slashing attacks (weapons that slash, whip, thrash, etc) |
| ACID | Acid attacks (acid breath and related skills) |
| POISON | Poison damage (poison spell) |
| DRAIN | Drain type attacks (vampyric touch, and energy drain) |
| SLEEP | |
| CHARM | |
| HOLD | |
| RADIATION | |
| SUN | |
| EARTH | |
| WATER | |
| PSYCHIC | |
| SONIC | |
| DISEASE | |
| HOLY | |
| SHADOW | |
| WIND | |
| MOON |