ITEM AMMO

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Ammo is used to load into a ITEM_FIREWEAPON. The weapon itself does not determine the damage, the ammo does. Ammo is loaded with the LOADWEAPON command. Damage-Dice is assigned just like ITEM_WEAPON.

v0 = Ammo type.  Most cases you will set this to the vnum of itself.
v1 = number of damage dice
v2 = size of damage dice
v3 = attack type  (see ITEM_WEAPON for list)

See also: OEDIT, OSET, ITEM_TYPES, ITEM_FIREWEAPON, ITEM_WEAPON