ITEM TYPES
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When an item type is set, certain defaults are set, so for most types all you should need to do is set the type (i.e. fountain will not require any values to be set)
Item types are as follows (and each type has detailed help):
(As always, if it isn't listed here, DONT set it)
ITEM_LIGHT Item is a light source ITEM_SCROLL Item is a scroll ITEM_WAND Item is a wand ITEM_STAFF Item is a staff ITEM_WEAPON Item is a weapon ITEM_FIREWEAPON Item is weapon that fires projectiles ITEM_MISSILE do not use ITEM_TREASURE Item is a treasure (gem) ITEM_ARMOR Item is armor ITEM_POTION Item is a potion ITEM_WORN Does nothing ITEM_OTHER Misc object ITEM_TRASH Trash - shopkeeps won't buy ITEM_TRAP Item is trap ITEM_CONTAINER Item is a container ITEM_NOTE Item is note ITEM_DRINKCON Item is a drink container ITEM_KEY Item is a key ITEM_FOOD Item is food ITEM_MONEY Item is money (gold) ITEM_PEN Item is a pen ITEM_BOAT Item is a boat ITEM_FOUNTAIN Item is a fountain ITEM_PORTAL Item is a portal ITEM_HERB Item is an alchemy herb ITEM_INSTRUMENT Item is a instrument (does nothing at the moment) ITEM_WARPSTONE Item is a warpstone ITEM_AIRSHIP Item is an airship ITEM_AMMO Item is ammo for ITEM_FIREWAPON ITEM_SALE_SIGN Item is a for sale sign (housing, do not use) ITEM_RECALL Item is a recall device ITEM_ORB Item is a remort orb (do not use) ITEM_GRANT_SCROLL Item grants spells when recited ITEM_FORAGE Item gives off herbs ITEM_MANA_SPIKE Item is a mana spike ITEM_TOKEN Item is a metro token (not much reason to use this one unless you're building a train stop) ITEM_REWARD Item is a reward ITEM_EVENT_SCROLL Item is an event scroll. Activates things like double-exp events. ITEM_REROLL_SCROLL Item is a reroll scroll. Grants a stat reroll
SEE ALSO: OEDIT, OSET, ITEM_FLAGS