ITEM PORTAL

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Portals are neat things, you enter one, and you're transported elsewhere. You also need to set the portal specproc on the object.

v0 = Unused
v1 = Target room vnum
v2 = Unused
v3 = type of portal

Portal types:
    0 = portal
    1 = Book
    2 = Game

See also: OEDIT, OSET, ITEM_TYPES