SPELLCMDS

From AddictHelp
Jump to navigation Jump to search

Object Commands

Spellscripts alone can use the following commands.

    secho <message>
      Oecho sends the message to everyone awake in the same room as the 
      object. If the object is equiped or carried by someone or in 
      something, the message is sent to the room the person or object is 
      in.
    sechoaround <victim> <message>
      This sends the message to everyone in the room, except for the victim
      and the mob.
    sasound <victim> <message>
      This command sends a message to every room connected to the room 
      <victim> is in.
    scmd <victim> <command>
      The object forces the victim to perform the command.
      Immortals are affected by this command.  No message is set to the
      character, except what is caused by the command performed.
    ssend <victim> <message>
      The victim of osend gets the message.
    steleport <victim> <target>
      Steleport moves the victim to the target.  The victim does not need 
      to be in the same room as the object.  If the victim is 'all', all 
      the characters in the room will be teleported to the target room.
      No messages are generated by this command.
    sgoto <target>
      Sgoto sends the CASTER to the specified location, as if the caster
      had typed the immortal GOTO command.
    sdamage <victim> <amount>
      Causes the <amount> of damage to be done to the <victim>.  The only
      time a message is displayed is if the victim receives a LOT of 
      damage, or they are BLEEDING or about do die.
    szecho <message>
      Szecho causes the spell to echo something to the entire zone.

See also: SCRIPT_COMMANDS, VARIABLES