ITEM EXIT: Difference between revisions

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  v3 = unused
  v3 = unused


Name (keyword list): command name (one word)
Name (keyword list): command name (one word)
Short Description  : message to character when leaving the room.
Short Description  : message to character when leaving the room.
Long Description  : message to room when leaving the room
Long Description  : message to room when leaving the room
Action Description : message to room when arriving
Action Description : message to room when arriving


If any of the descriptions have a single period ".", the message will use
If any of the descriptions have a single period ".", the message will use

Revision as of 17:07, 19 November 2008

An exit object is just what it sounds like. It creates a non-standard exit in the room.

v0 = Room exit leads to
v1 = door flags (same as container flags)
       1 CLOSABLE     Container is closable
       2 PICKPROOF    If locked, the container cannot be picked
       4 CLOSED       Container is closed when loaded
       8 LOCKED       Container is locked when loaded
v2 = min level to see the exit
v3 = unused
Name (keyword list): command name (one word)
Short Description  : message to character when leaving the room.
Long Description   : message to room when leaving the room
Action Description : message to room when arriving

If any of the descriptions have a single period ".", the message will use the default "has arrived", etc messages.

See also: OEDIT, OSET, ITEM_TYPES