WEAKENESSES

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Immunities, resistances, and weaknesses. They define certain strength's and weaknesses of a mob. Immune means the mob or player receives no damage from that type of attack (the message for immune is the same for as if you just miss the attack). Resistant means the mob or player receives only half the damage from that type of attack. Weak means the mob or player receives double the damage from that type of attack.

FIRE        Fire magics (like fireball, flamestrike, etc)
COLD        Cold attacks (ice storm, chill touch, etc)
ELEC        Electric attacks (lightning bolt, shocking grasp, etc)
ENERGY      Energy attacks (word of death, slay, color spray, etc)
BLUNT       Blunt attacks (weapons that are HIT, BITE, CRUSH, POUND,
              MAUL, PUNCH, and simiar skills)
PIERCE      Piercing attacks (weapons that are piercing, stabbing, etc, and
           similar skills)
SLASH       Slashing attacks (weapons that slash, whip, thrash, etc)
ACID        Acid attacks (acid breath and related skills)
POISON      Poison damage (poison spell)
DRAIN       Drain type attacks (vampyric touch, and energy drain)