ITEM PORTAL

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Revision as of 13:28, 19 November 2008 by Kahlan (talk | contribs) (New page: Portals are neat things, you enter one, and you're transported elsewhere. You also need to set the portal specproc on the object. v0 = Unused v1 = Target room vnum v2 = Unused v3 = ...)
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Portals are neat things, you enter one, and you're transported elsewhere. You also need to set the portal specproc on the object.

v0 = Unused
v1 = Target room vnum
v2 = Unused
v3 = 0 = portal
    1 = Book
    2 = Game

See also: OEDIT, OSET, ITEM_TYPES