ITEM PORTAL: Difference between revisions
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Portals are neat things, you enter one, and you're transported elsewhere. | Portals are neat things, you enter one, and you're transported elsewhere. | ||
You also need to set the portal specproc on the object. | You also need to set the '''portal''' specproc on the object. | ||
v0 = Unused | v0 = Unused | ||
v1 = Target room vnum | v1 = Target room vnum | ||
v2 = Unused | v2 = Unused | ||
v3 = 0 = portal | v3 = type of portal | ||
Portal types: | |||
0 = portal | |||
1 = Book | 1 = Book | ||
2 = Game | 2 = Game | ||
Latest revision as of 11:57, 28 January 2009
Portals are neat things, you enter one, and you're transported elsewhere. You also need to set the portal specproc on the object.
v0 = Unused
v1 = Target room vnum
v2 = Unused
v3 = type of portal
Portal types:
0 = portal
1 = Book
2 = Game
See also: OEDIT, OSET, ITEM_TYPES