ITEM TYPES

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When an item type is set, certain defaults are set, so for most types all you should need to do is set the type (i.e. fountain will not require any values to be set)

Item types are as follows (and each type has detailed help):

(As always, if it isn't listed here, DONT set it)

ITEM_LIGHT         Item is a light source
ITEM_SCROLL        Item is a scroll
ITEM_WAND          Item is a wand
ITEM_STAFF         Item is a staff
ITEM_WEAPON        Item is a weapon
ITEM_FIREWEAPON    Item is weapon that fires projectiles
ITEM_MISSILE       do not use
ITEM_TREASURE      Item is a treasure (gem)
ITEM_ARMOR         Item is armor
ITEM_POTION        Item is a potion
ITEM_WORN          Does nothing
ITEM_OTHER         Misc object
ITEM_TRASH         Trash - shopkeeps won't buy
ITEM_TRAP          Item is trap
ITEM_CONTAINER     Item is a container
ITEM_NOTE          Item is note
ITEM_DRINKCON      Item is a drink container
ITEM_KEY           Item is a key
ITEM_FOOD          Item is food
ITEM_MONEY         Item is money (gold)
ITEM_PEN           Item is a pen
ITEM_BOAT          Item is a boat
ITEM_FOUNTAIN      Item is a fountain
ITEM_PORTAL        Item is a portal
ITEM_HERB          Item is an alchemy herb
ITEM_INSTRUMENT    Item is a instrument (does nothing at the moment)
ITEM_WARPSTONE     Item is a warpstone
ITEM_AIRSHIP       Item is an airship
ITEM_AMMO          Item is ammo for ITEM_FIREWAPON
ITEM_SALE_SIGN     Item is a for sale sign (housing, do not use)
ITEM_RECALL        Item is a recall device
ITEM_ORB           Item is a remort orb (do not use)
ITEM_GRANT_SCROLL  Item grants spells when recited
ITEM_FORAGE        Item gives off herbs
ITEM_MANA_SPIKE    Item is a mana spike
ITEM_TOKEN         Item is a metro token (not much reason to use this one unless you're building a train stop)
ITEM_REWARD        Item is a reward
ITEM_EVENT_SCROLL  Item is an event scroll.  Activates things like double-exp events.
ITEM_REROLL_SCROLL Item is a reroll scroll. Grants a stat reroll

SEE ALSO: OEDIT, OSET, ITEM_FLAGS